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Series 1
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Redemption
Animo
Sealed Product
Sale
Tin Set: Tin X
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Tin Set: Tin X
$10.90
$4.00
Sale
Tin Set: Tin VIII
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Tin Set: Tin VIII
$10.90
$4.00
Sale
Tin Set: Tin I
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Tin Set: Tin I
$10.90
$4.00
Sale
Booster Pack: Kings
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Booster Pack: Kings
$2.18
$2.00
Sale
Booster Pack: Angel Wars
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Booster Pack: Angel Wars
$2.18
$2.00
Sale
Booster Pack: Disciples
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Booster Pack: Disciples
$4.36
$3.60
Sale
Booster Pack: Revelation of John
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Booster Pack: Revelation of John
$5.45
$5.00
Sale
Place in a player's territory. During that player's upkeep phase, he must place a card from hand beneath draw pile. That player may reveal a good Dominant from hand and place it beneath draw pile to discard all copies of this card in his territory.
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Priests: Sin in the Camp
$0.50
$0.25
Sale
Interrupt the battle and remove all cards in battle from the game.
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Pa: Achan's Sin
$0.55
$0.50
Sale
You may exchange a card from hand with an Artifact or weapon from deck or Reserve. If opponent has used a draw or search ability this turn, you may play it. Cannot be interrupted.
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FoM: Tubal-cain
$0.75
$0.50
Sale
You may search draw pile for Assyrian Camp and put it in play. If you have Assyria Site in play, evil capture abilities cannot be negated.
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Priests: King Sargon II
$0.50
$0.25
Sale
You may play Nineveh from deck. If opponent has board advantage, they must discard X cards from territory. If Jonah is in play, convert this character to a Hero after battle. Cannot be negated.
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PoC: The King of Nineveh
$2.25
$1.25
Sale
Negate and discard the last good Enhancement played this battle. You may treat this card as an Evil Character until the end of battle.
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Priests: Deafening Spirit
$0.50
$0.25
Sale
Immune to silver brigade, except Michael, Gabriel and Captain of the Host. Cannot be prevented by a Hero.
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Priests: Prince of Tyrus
$0.75
$0.25
Sale
If blocking, take a card from opponent's Storehouse into hand, or discard a Character in a set-aside area, or discard a card at random from opponent's hand.
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Priests: The Thief
$0.75
$0.25
Sale
Immune to lone Heroes.
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Priests: Prince of this World
$4.00
$2.00
Sale
Capture a Hero. Cannot be interrupted if used by a Character with "False" in the title.
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Priests: Deadly Snare
$0.50
$0.25
Sale
If used by a Moabite, discard a Hero regardless of protect abilities. If an O.T. idol or Curse is active, you may underdeck this card.
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FoM: Chemosh Worship
$0.75
$0.50
Sale
If blocking, draw 3 and discard this card after battle.
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FoM: Sabbath Breaker LR
$25.00
$12.00
Sale
If using this character to block, draw three cards. Discard this card after one block.
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Priests: Sabbath Breaker
$0.50
$0.25
Sale
You may discard an evil O.T. card from hand to withdraw all human Heroes (except Ruth Heroes). Cannot be prevented by an O.T. Hero.
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FoM: Orpah
$0.50
$0.25
Sale
If you control another Moabite, you may discard a lamb icon card from hand or give an animal to opponent’s territory to protect O.T. Lost Souls from rescue. If a lamb icon card was discarded, cannot be interrupted.
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FoM: King Mesha
$0.75
$0.50
Sale
After battle, you may take or banish an Enhancement in battle. May band to a Moabite. Cannot be interrupted.
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FoM: Moabite Marauders
$0.75
$0.50
Sale
If you put a Moabite in play, you may play a Moabite from deck. Limit once per turn. If your Moabite blocks, you may exchange a card from hand with an evil O.T. Enhancement from Reserve.
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FoM: Moab
$3.50
$2.00
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