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Series 1
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Redemption
Animo
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Place in a player's territory. During that player's upkeep phase, he must place a card from hand beneath draw pile. That player may reveal a good Dominant from hand and place it beneath draw pile to discard all copies of this card in his territory.
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Priests: Sin in the Camp
$0.50
$0.25
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Sale
Select up to four cards from one opponent's discard pile and remove then from the game. The battle immediately ends. Cannot be negated.
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Priests: Forgotten History
$1.00
$0.50
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Sale
Interrupt the battle and remove all cards in battle from the game.
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Pa: Achan's Sin
$0.55
$0.50
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Sale
Play a Lost Soul from opponent’s deck. Negate that card this turn. If played in battle, underdeck an O.T. Lost Soul in each territory.
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FoM: East of Eden
$0.75
$0.50
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Sale
Discard a card.
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FoM: Corrupt Earth
$0.50
$0.25
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If used by an antediluvian human, begin a side battle between two Evil Characters. Cannot be interrupted if used by Violent Men.
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FoM: Violent Tendencies
$0.50
$0.25
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Sale
You may take Tubal-cain or Naamah from deck. If Lamech, the Avenged is in battle, you may take an evil card with a discard ability from Reserve. Cannot be interrupted.
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FoM: Zillah
$0.50
$0.25
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Sale
Protect Naamah from multi-brigade Heroes and opponents’ Dominants. You may banish up to X cards from an opponent’s discard pile.
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FoM: Naamah
$0.75
$0.50
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Sale
You may exchange a card from hand with an O.T. Enhancement matching this card’s brigade from Reserve. After battle, you may convert Ninevites to a Hero. Cannot be negated if a prophet is in play.
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PoC: Ninevites
$0.50
$0.25
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You may exchange a card from hand with an Artifact or weapon from deck or Reserve. If opponent has used a draw or search ability this turn, you may play it. Cannot be interrupted.
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FoM: Tubal-cain
$0.75
$0.50
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Sale
May use gray Enhancements. Take a gray or pale green O.T. Curse from discard pile. Prevent Enhancements. Cannot be prevented.
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FoM: Balaam LR
$25.00
$15.00
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Sale
Discard abilities on evil cards are regardless of protect abilities. May band to an antediluvian female. Cannot be negated.
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FoM: Lamech, the Avenged
$0.75
$0.50
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Sale
You may search draw pile for Assyrian Camp and put it in play. If you have Assyria Site in play, evil capture abilities cannot be negated.
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Priests: King Sargon II
$0.50
$0.25
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Sale
You may play Nineveh from deck. If opponent has board advantage, they must discard X cards from territory. If Jonah is in play, convert this character to a Hero after battle. Cannot be negated.
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PoC: The King of Nineveh
$2.25
$1.25
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Sale
Convert a human Hero to a brown brigade Evil Character. Cannot be prevented by a good card if an occupied Site is in play.
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Priests: Corrupted
$0.50
$0.25
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Sale
Discard up to X Heroes in play.
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Priests: Pride before Calamity
$1.00
$0.50
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Sale
Negate and discard the last good Enhancement played this battle. You may treat this card as an Evil Character until the end of battle.
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Priests: Deafening Spirit
$0.50
$0.25
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Sale
Once per game, if you control an O.T. green prophet, you may select a human Hero in territory. That Hero gains the ability “Choose a human king to block. Limit once.†Cannot be interrupted.
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FoM: The Lying Spirit
$3.50
$2.00
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Immune to silver brigade, except Michael, Gabriel and Captain of the Host. Cannot be prevented by a Hero.
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Priests: Prince of Tyrus
$0.75
$0.25
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Sale
May band to a demon. Cannot be prevented by a silver brigade Hero.
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Priests: Fallen Angel
$0.50
$0.25
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If blocking, take a card from opponent's Storehouse into hand, or discard a Character in a set-aside area, or discard a card at random from opponent's hand.
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Priests: The Thief
$0.75
$0.25
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Sale
Negate a good or neutral card. You may search deck or Reserve for an evil Fortress or Revelation demon. May band to Locust from the Pit. Cannot be negated.
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RoJ: Abaddon, the Destroyer
$6.00
$4.00
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Sale
Return an angel in battle (except warrior class) to owner's territory. If block is successful, place one Chamber of angels and it's contents beneath owner's draw pile. Cannot be negated.
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Priests: Prince of the Air
$1.50
$0.75
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Sale
Immune to lone Heroes.
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Priests: Prince of this World
$4.00
$2.00
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