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Redemption
Animo
Sealed Product
Sale
If put in territory, you may topdeck a * card from Reserve.
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PoC: Lost Soul "Covenant Breakers" (Daniel 9:5)
$1.00
$0.50
Sale
Each preparation phase, you may exchange this card with a Lost Soul (except another copy of this card) in an opponent's territory.
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FoM: Lost Soul "Wanderer" (Ezekiel 34:6) LR
$25.00
$20.00
Sale
If this card is in your territory during your preparation phase, you may exchange it with a Lost Soul in an opponent's territory (except another copy of this card).
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Priests: Lost Soul "Wanderer" (Ezekiel 34:6)
$2.75
$1.50
Sale
If put in territory, select 1: Release all captured humans, take an O.T. Artifact from Reserve, or topdeck a good * Enhancement from discard pile.
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PoC: Lost Soul "Exiles" (Jeremiah 28:6)
$20.00
$15.00
Sale
Protect Lost Souls from evil cards.
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PoC: Lost Soul "Orphans" (Jeremiah 22:3)
$5.00
$3.00
Sale
If put in territory, you may topdeck a good card from Reserve. If you do not, you may reveal a card from hand: reserve a good O.T. Enhancement matching that card’s book from discard pile.
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PoC: Lost Soul "Foreigner" (Jeremiah 22:3)
$1.00
$0.50
Sale
Negate Heroes of all opponents who have more than 3 good brigades in play.
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FoM: Lost Soul "Punisher" (Jeremiah 17:9) LR
$25.00
$20.00
Sale
While this card is in a single-color Site, Evil Characters in holder's territory are immune to that brigade color.
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Priests: Lost Soul "Color Guard" (Jeremiah 13:10)
$0.75
$0.25
Sale
If drawn, you may reserve a good card from hand or underdeck a Hero in territory. If you do, each other player must do the same.
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PoC: Lost Soul "Stumble" (Isaiah 59:10)
$0.75
$0.50
Sale
Protect this Lost Soul from rescue (except by an O.T. Hero).
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FoM: Lost Soul "O.T. Only" (Psalm 78:22)
$1.50
$1.00
Sale
If rescued, restrict the rescuer from playing Dominants until the end of their next turn.
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FoM: Lost Soul "Vindicated" (Job 13:18)
$8.75
$4.50
Sale
Protect this Lost Soul from rescue (except by a Hero with strength 6 or less).
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FoM: Lost Soul "6/*" (Deuteronomy 32:15)
$1.75
$1.00
Sale
The special ability on the first evil Enhancement you play each battle is regardless of protect abilities.
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FoM: Lost Soul "Wicked" (Genesis 6:5)
$5.00
$3.00
Sale
If a Hero other than a Priest rescues a Lost Soul from this Site, set that Hero aside for two turns.
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Priests: Mildewed House
$0.50
$0.25
Sale
Priests: Samaria
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Priests: Samaria
$1.75
$1.00
Sale
When you play this Site, search deck or discard pile for a gray Syrian or Pharisee and play it.
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EC: Damascus
$0.75
$5.00
Sale
Each upkeep, if occupied by a captured human, you may transfer it to an opponent’s Land of Bondage to draw 2.
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FoM: Pit of Dothan
$0.50
$0.25
Sale
Glory of the Lord protects this card and it's contents. If you have Solomon's Temple in play, discard this card (regardless of protection) and transfer it's contents to Solomon's Temple.
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Priests: The Tabernacle
$1.00
$0.50
Sale
Protect Philistine Evil Characters in your territory from capture.
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Priests: Temple of Dagon
$0.50
$0.25
Sale
Protect Egyptian Evil Characters in your territory from discard and conversion. While you have an Eqyptian king or Pharaoh in play, negate all ignore abilities on opponent's Heroes.
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Priests: Pharaoh's Throne Room
$1.00
$0.50
Sale
Evil Characters here are protected from effect, and may be removed during holder's preparation phase only. While an Evil Character is here, protect holder from being forced to block with another player's Characters.
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Priests: Kingdoms of the World
$0.50
$0.25
Sale
Protect Pharisee and Sadducee Evil Characters in your territory from discard.
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Priests: High Priest's Palace
$1.25
$0.50
Sale
Protect Babylonian Evil Characters in your territory from discard. During discard phase, you may discard this Fortress to discard all captured Heroes in your Land of Bondage.
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Priests: Headquarters at Riblah
$0.75
$0.25
Sale
While occupied, protect decks from opponents' look and reveal abilities. If your green prophet rescues a card, you may release contents and discard this card to take a good Dominant from deck.
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PoC: Fullness of Time
$2.25
$2.00
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