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Redemption
Animo
Sealed Product
When this Lost Soul is rescued, each player must draw 1.
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I/J: Lost Soul "Rejoice" (Luke 15:6)
$0.50
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While you have drawn 4 or fewer cards this turn, protect your hand and deck from opponents' cards.
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Promo: Lost Soul "Crowds" (Luke 5:15)
$15.00
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If an opponent plays a good Dominant, you may place this Lost Soul beneath owner's deck.
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Di: Lost Soul "Shut Door" (Luke 13:25)
$1.50
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During the first round this card is in play, it is protected from rescue except by a dominant or an angel.
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AW: Lost Soul "First Round" (Matthew 19:26)
$3.25
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Sale
While this card is in play, protect all Lost Souls from rescue by a player with more than 10 cards in hand.
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Priests: Lost Soul "Speed Bump" (Matthew 19:23)
$1.25
$0.50
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When you place this card in your land of bondage, you may remove a Lost Soul from one of your sites.
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AW: Lost Soul "Site Remove" (Matthew 8:34)
$0.25
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Sale
Negate characters in other territories.
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PoC: Lost Soul "Distressed" (Zephaniah 1:17)
$1.75
$1.50
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Restrict Dominants during the battle phase.
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LoC: Lost Soul "Complacent" (Zephaniah 1:12)
$10.00
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If this Lost Soul is put in a Site, discard the top card of each opponent's deck.
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PoC: Lost Soul "Deck Discard" (Hosea 13:2) LR
$10.00
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When this Lost Soul is put in a Site, discard the top card of each opponent's deck. If it is a Lost Soul, put it in play instead.
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RoA: Lost Soul "Deck Discard" (Hosea 13:2)
$1.50
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Sale
If put in territory, you may topdeck a * card from Reserve.
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PoC: Lost Soul "Covenant Breakers" (Daniel 9:5)
$1.00
$0.50
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Protect this Lost Soul from rescue (except by a lone Hero). If your evil human is discarded (except by your ability), you may shuffle all Heroes (except one) in battle.
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PoC: Lost Soul "Lost Boy" (Ezekiel 34:12)
$0.50
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Sale
Each preparation phase, you may exchange this card with a Lost Soul (except another copy of this card) in an opponent's territory.
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FoM: Lost Soul "Wanderer" (Ezekiel 34:6) LR
$25.00
$20.00
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Sale
If this card is in your territory during your preparation phase, you may exchange it with a Lost Soul in an opponent's territory (except another copy of this card).
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Priests: Lost Soul "Wanderer" (Ezekiel 34:6)
$2.75
$1.50
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When this Lost Soul is rescued, all other Lost Souls not held in Sites are shuffled into each player's own draw pile.
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Ki: Lost Soul "Shuffler" (Ezekiel 31:14)
$1.25
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When this Lost Soul is rescued, all other Lost Souls not held in Sites are shuffled into each player's own draw pile.
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Wa: Lost Soul "Shuffler" (Ezekiel 31:14)
$0.25
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If put in play, you may take a Hero from Reserve, or you may take a character in an opponent’s territory to territory until this card leaves play.
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PoC: Lost Soul "Remnant" (Jeremiah 31:8)
$60.00
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Sale
If put in territory, select 1: Release all captured humans, take an O.T. Artifact from Reserve, or topdeck a good * Enhancement from discard pile.
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PoC: Lost Soul "Exiles" (Jeremiah 28:6)
$20.00
$15.00
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Sale
Protect Lost Souls from evil cards.
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PoC: Lost Soul "Orphans" (Jeremiah 22:3)
$5.00
$3.00
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Sale
If put in territory, you may topdeck a good card from Reserve. If you do not, you may reveal a card from hand: reserve a good O.T. Enhancement matching that card’s book from discard pile.
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PoC: Lost Soul "Foreigner" (Jeremiah 22:3)
$1.00
$0.50
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Sale
Negate Heroes of all opponents who have more than 3 good brigades in play.
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FoM: Lost Soul "Punisher" (Jeremiah 17:9) LR
$25.00
$20.00
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Negate Hero special abilities of any opponent with more than three good brigades in play.
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RoA: Lost Soul "Punisher" (Jeremiah 17:9)
$1.50
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Sale
While this card is in a single-color Site, Evil Characters in holder's territory are immune to that brigade color.
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Priests: Lost Soul "Color Guard" (Jeremiah 13:10)
$0.75
$0.25
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Unless a Covenant is in play, the first evil Enhancement you play each battle cannot be prevented by a good card.
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RoA: Lost Soul "CBP" (Jeremiah 11:8)
$9.50
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