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Redemption
Animo
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When this Lost Soul is rescued, each player must draw 1.
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I/J: Lost Soul "Rejoice" (Luke 15:6)
$0.50
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While you have drawn 4 or fewer cards this turn, protect your hand and deck from opponents' cards.
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Promo: Lost Soul "Crowds" (Luke 5:15)
$15.00
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If an opponent plays a good Dominant, you may place this Lost Soul beneath owner's deck.
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Di: Lost Soul "Shut Door" (Luke 13:25)
$1.50
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During the first round this card is in play, it is protected from rescue except by a dominant or an angel.
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AW: Lost Soul "First Round" (Matthew 19:26)
$3.25
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Sale
While this card is in play, protect all Lost Souls from rescue by a player with more than 10 cards in hand.
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Priests: Lost Soul "Speed Bump" (Matthew 19:23)
$1.25
$0.50
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When you place this card in your land of bondage, you may remove a Lost Soul from one of your sites.
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AW: Lost Soul "Site Remove" (Matthew 8:34)
$0.25
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Negate characters in other territories.
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PoC: Lost Soul "Distressed" (Zephaniah 1:17)
$1.75
$1.50
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Restrict Dominants during the battle phase.
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LoC: Lost Soul "Complacent" (Zephaniah 1:12)
$10.00
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Unless a Covenant is in play, the first evil Enhancement you play each battle cannot be prevented by a good card.
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RoA: Lost Soul "CBP" (Jeremiah 11:8)
$9.50
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This lost soul is protected from rescue except by a female hero or the Son of God.
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G/H: Lost Soul "Female Only" (Jeremiah 7:18)
$1.50
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If you draw this card, you may set aside a Hero in each territory for two turns.
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LoC: LR Lost Soul "Shame" (Jeremiah 3:25)
$5.00
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If drawn, you may reserve a good card from hand or underdeck a Hero in territory. If you do, each other player must do the same.
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PoC: Lost Soul "Stumble" (Isaiah 59:10)
$0.75
$0.50
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When this Lost Soul is rescued, if you played an evil Enhancement during that battle, discard all rescuing Heroes.
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RoA: Lost Soul "Fool" (Ecclesiastes 10:3)
$1.00
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This card counts as two Lost Souls. It must be rescued twice.
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Orig: Lost Souls "2-line" (Proverbs 22:14)
$11.00
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While you have only one evil brigade in play, negate all ignore abilities on O.T. good cards.
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RoA: Lost Soul "Anti-ignore" (Proverbs 22:10)
$1.25
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If the rescuing player bands Heroes with different books in the reference, protect this Lost Soul from rescue.
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RoA: Lost Soul "Same Reference" (Proverbs 16:28)
$0.50
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If an angel rescues this card from your territory, you may place any other Lost Soul beneath owner's draw pile.
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Priests: Lost Soul "Anti-angel" Psalm 119:176)
$0.25
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When you draw this card, you may discard an evil card from your territory to make an opponent discard a good card from hand or territory.
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FoOF: Lost Soul "Discarder" (Psalm 119:150)
$0.25
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Protect this Lost Soul from rescue (except by an O.T. Hero).
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FoM: Lost Soul "O.T. Only" (Psalm 78:22)
$1.50
$1.00
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When you place this card in a Site, you may put an Evil Character face down from hand, The Darkness or Tartaros on that Site. During a rescue attempt at that Site, you may add that Character to the battle.
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RoA: Lost Soul "Site Guard" (Psalm 35:20)
$0.50
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When this Lost Soul is rescued from your territory, you may search your discard pile for a Hero.
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I/J: Lost Soul "Resurrection" (Psalm 30:3)
$1.00
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This Lost Soul may be held captive in a Site currently occupied by another Lost Soul.
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Ki: Lost Soul "Site Doubler" (Psalm 1:4)
$1.50
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This Lost Soul may be held captive in a Site currently occupied by another Lost Soul.
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Wa: Lost Soul "Site Doubler" (Psalm 1:4)
$0.25
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If put in play by an opponent's special ability (or if you have no Evil Characters in territory when drawn), you may search deck or Reserve for an Evil Character and put it in hand or play.
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RoJ: Lost Soul "Darkness" (Job 30:26)
$10.00
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