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Products tagged with Lost Soul
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Lost Soul
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Redemption
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Sealed Product
E/F: Lost Soul (Proverbs 20:20)
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E/F: Lost Soul (Proverbs 20:20)
$0.25
I/J: Lost Soul (Proverbs 14:10)
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I/J: Lost Soul (Proverbs 14:10)
$0.25
C/D: Lost Soul (Psalm 119:176)
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C/D: Lost Soul (Psalm 119:176)
$1.00
E/F: Lost Soul (Psalm 68:6)
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E/F: Lost Soul (Psalm 68:6)
$0.25
Orig: Lost Soul (I Kings 17:12)
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Orig: Lost Soul (I Kings 17:12)
$0.25
If a lone Hero begins a rescue attempt against you, you may discard one of your demons in your territory to shuffle this card back into owner’s draw pile.
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AW: Lost Soul "Demon Shuffler" (James 1:15)
$1.25
Negate opponents’ band abilities.
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CoW: Lost Soul "Forsaken" (Hebrews 10:25)
$12.00
During battle, if opponent uses a good special ability to look, reveal or search, you may search your deck for an Evil Character or evil Enhancement.
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CoW: Lost Soul "Dull" (Hebrews 5:11)
$20.25
If this Lost Soul is put in territory, you may reveal a hand.
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CoW: Lost Soul "Open Hand" (Hebrews 4:13)
$2.25
If you put this Lost Soul in a Site, you may capture a female human.
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PC: Lost Soul "Tempter" (II Timothy 3:6-7)
$1.00
If you draw this card (except by your special ability), you may search a deck or discard pile for a Lost Soul and put it in play.
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PC: Lost Soul "Awake" (Ephesians 5:14)
$18.00
When you draw this card, each opponent must reveal the top two cards of his draw pile. Place each revealed Lost Soul in owner’s Land of Bondage. Place the rest beneath owner’s draw pile.
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AW: Lost Soul "Revealer" (Romans 3:23)
$9.25
Protect this Lost Soul from rescue, except by a player with a human Hero in play or set-aside area.
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RoA: Lost Soul "Human" (Acts 23:8)
$0.25
If the rescuing player bands O.T. and N.T. Heroes, prevent good draw abilities and protect this card from rescue.
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RoA: Lost Soul "Same Testament" (Acts 14:4)
$0.25
This Lost Soul may only be rescued by a N.T. Hero.
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Ap: Lost Soul "N.T. Only" (Acts 11:18)
$0.75
When this card is put in your territory, you may search your discard pile for a Site, put it in play, and place this card in your unoccupied Site.
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Di: Lost Soul "Far Country" (Luke 15:13)
$1.00
During the first round this card is in play, it is protected from rescue except by a dominant or an angel.
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AW: Lost Soul "First Round" (Matthew 19:26)
$3.25
Restrict Dominants during the battle phase.
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LoC: Lost Soul "Complacent" (Zephaniah 1:12)
$10.00
Sale
Negate Heroes of all opponents who have more than 3 good brigades in play.
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FoM: Lost Soul "Punisher" (Jeremiah 17:9) LR
$25.00
$20.00
This card counts as two Lost Souls. It must be rescued twice.
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Orig: Lost Souls "2-line" (Proverbs 22:14)
$11.00
While you have only one evil brigade in play, negate all ignore abilities on O.T. good cards.
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RoA: Lost Soul "Anti-ignore" (Proverbs 22:10)
$1.25
If the rescuing player bands Heroes with different books in the reference, protect this Lost Soul from rescue.
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RoA: Lost Soul "Same Reference" (Proverbs 16:28)
$0.50
When this Lost Soul is rescued from your territory, you may search your discard pile for a Hero.
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I/J: Lost Soul "Resurrection" (Psalm 30:3)
$1.00
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