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Redemption
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Sealed Product
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If you activate a Curse, you may underdeck an evil card from Reserve. If an opponent plays a good multi-brigade card in battle or a Dominant, you may draw 1 from bottom of deck.
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PoC: Treacherous Land
$2.50
$2.00
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Sale
Protect Egyptian Evil Characters in your territory from discard and conversion. While you have an Eqyptian king or Pharaoh in play, negate all ignore abilities on opponent's Heroes.
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Priests: Pharaoh's Throne Room
$1.00
$0.50
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Sale
STAR: Discard an evil card from a Reserve. FORT: Each upkeep, you may exchange a card from hand with a Bible icon card from Reserve (or deck if X is at least 1).
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PoC: House of Prayer
$2.25
$1.25
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Sale
Protect Pharisee and Sadducee Evil Characters in your territory from discard.
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Priests: High Priest's Palace
$1.25
$0.50
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Sale
Protect Babylonian Evil Characters in your territory from discard. During discard phase, you may discard this Fortress to discard all captured Heroes in your Land of Bondage.
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Priests: Headquarters at Riblah
$0.75
$0.25
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Sale
While occupied, protect decks from opponents' look and reveal abilities. If your green prophet rescues a card, you may release contents and discard this card to take a good Dominant from deck.
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PoC: Fullness of Time
$2.25
$2.00
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Sale
If your human would be removed from the game by an opponent, instead place it here. Protect cards here from effect. If a Hight Priest is discarded from play release all characters from here to your territory.
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Priests: City of Refuge
$1.00
$0.50
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Sale
Protect Assyrian Evil Characters in your territory from discard, conversion and capture unless King Hezekiah is in play or set aside.
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Priests: Assyrian Camp
$1.25
$0.50
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Sale
Protect Greek Evil Characters in your territory from opponent's good cards. During your upkeep, if you control a N.T. Greek Evil Characters, each player must draw 1.
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EC: Areopagus
$10.00
$9.50
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Sale
SITE: While occupied by a captured human, you may discard it to add your evil Canaanite to battle. FORT: If your Canaanite blocks, you may take an evil O.T. card from Reserve.
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FoM: Sodom & Gomorrah
$3.50
$2.00
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Sale
SITE: You may take an evil king of Israel or Gates of Samaria from deck. FORT: If your evil king of Israel blocks, you may take a brown card from Reserve.
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PoC: Samaria
$2.25
$1.50
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Sale
SITE: If a Lost Soul is put here, discard the top card of each opponent’s deck. FORT: Each discard phase, you may hold an O.T. Enhancement from Reserve here.
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FoM: Raamses
$0.50
$0.25
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Sale
SITE: If a Lost Soul is put here, take a Jonah character from deck or Reserve. FORT: While your Assyrian is blocking, restrict players from playing Dominants.
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PoC: Nineveh
$2.25
$1.50
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Sale
SITE: Protect O.T. red warriors in territory from opponents. FORT: If your giant blocks, you may draw X (limit 3).
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FoM: Hebron
$3.75
$3.00
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Sale
SITE: Protect O.T. humans from discard. FORT: Once per turn, if an opponent’s ability harms your O.T. human, you may hold it here instead.
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PoC: City of Refuge
$2.25
$1.50
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Sale
SITE: If you play this Site, you may take an evil O.T. human from Reserve.
FORT: Negate opponent's characters with toughness X or less.
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FoM: Babel
$89.25
$45.00
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Sale
SITE: If an O.T. Lost Soul is put here, each opponent must discard a card from hand.
FORT: Each upkeep, you may draw X (limit 3).
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FoM: Ashkelon
$0.50
$0.25
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Sale
Negate all special abilities on opponent's Heroes. An opponent may discard two good Enhancements (or a good Dominant) from hand to discard this card. Cannot be negated.
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Priests: Confusion of Mind
$3.00
$1.50
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Sale
If opponent's hero is in battle you may convert this card to an orange brigade Evil Character and add it to battle. Cannot be interrupted.
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Priests: Madness
$0.50
$0.25
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Sale
EE: Opponent must discard X of their cards from hand and/or battle.
ART: If an opponent puts a human in play, they must discard a card from hand. Limit once per opponent per round.
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FoM: Birthing Pains
$0.75
$0.25
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Sale
All cards that an opponent draws because of a special ability used by that opponent are revealed instead. Place all revealed Lost Souls in opponent's territory. Discard the rest.
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Priests: Rain Becomes Dust
$0.50
$0.25
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Sale
EE: Underdeck a card with “negated†in the special ability. ART: If a Hero with “negated†in the special ability enters battle, your evil humans cannot be negated.
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FoM: Overtaken
$3.50
$2.00
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Sale
EE: Take a human to territory. Convert it. ART: While opponent is rescuing, you may discard this card to add an evil human from deck or Reserve to battle.
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PoC: Unknown Nation
$2.25
$1.50
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Sale
If opponent's Hero is in battle, you may discard this card to search draw pile for a human Evil Character and add it to battle. Cannot be interrupted.
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Priests: Unknown Nation
$1.50
$0.75
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