0 Items - $0.00
My account / Register
Home
Redemption
Israel's Inheritance
Clearance
Root
Israel's Rebellion
K/L
Sealed Product
L
K
Deck Builders
Promos
Gospel of Christ
Lineage of Christ
Prophecies of Christ
Fall of Man
Revelation of John
Cloud of Witnesses
The Persecuted Church
The Early Church
Disciples
Thesaurus ex Preteritus
Rock of Ages
Faith of Our Fathers
Priests
Angel Wars
Kings
Patriarchs
Apostles
Warriors
Women
Prophets
B,b
C,c
D,d
E
F
G
H
A,a
I
J
b
D
C
UN
L,UN
A
E/F
C/D
G/H
I/J
Original
Times to Come
Animo
Fearless
Red Letter Day
CrossTrainers
Series 1
Sealed Product
Offers
Home
/
Collection
/
Offers
Min: $
0
Max: $
500
Popularity
Newest products
Lowest price
Highest price
Name ascending
Name descending
Redemption
Animo
Sealed Product
Sale
If your warrior class Evil Character is in battle, you may discard this card to capture a Hero.
Add to cart
Priests: Go Into Captivity
$0.75
$0.25
Add to cart
Sale
Each opponent must shuffle an active Artifact in their territory. Negate those artifacts. Limit twice.
Add to cart
FoM: Captured Ark LR
$15.50
$9.00
Add to cart
Sale
EE: Animals ignore Heroes. Cannot be negated if used by The Serpent. ART: While you control an animal, reduce each opponent's hand size by 1.
Add to cart
FoM: Serpent's Curse
$0.50
$0.25
Add to cart
Sale
EE: Decrease opponent’s humans X/X. ART: If attacked and you control no evil humans, you may underdeck this card to take an evil human from deck or Reserve.
Add to cart
FoM: Cursed Ground
$0.75
$0.25
Add to cart
Sale
Decrease all opponents' Heroes by 0/2 (or 0/3 if you have the fewest Redeemed Souls).
Add to cart
Priests: Plagued with Diseases
$0.50
$0.25
Add to cart
Sale
EE: Banish this card to shuffle all prophets. Cannot be negated. ART: Restrict all players with more than 4 cards in hand from playing Dominants.
Add to cart
PoC: Lacking Prophecy
$2.50
$1.50
Add to cart
Sale
HE: Negate and discard an evil card. Cannot be negated if a Hero is in Noah’s Ark. ART: You may topdeck a good Genesis card from Reserve.
Add to cart
FoM: The Rainbow
$3.75
$2.00
Add to cart
Sale
GE: Convert all evil humans in battle. You may draw 1 and topdeck this card. ART: Shuffle this card: Your human Hero gains "May band to a human" this turn.
Add to cart
PoC: New Covenant (Jeremiah)
$2.25
$2.00
Add to cart
Sale
HE: Take a Genesis human from deck (or Reserve if used by Adam or Eve). ART: Negate other dual icon cards. If you play another one, discard this card.
Add to cart
PoC: Covenant of Eden
$0.50
$0.25
Add to cart
Sale
GE: Draw up to X (limit 3 unless played in battle). Cannot be prevented. ART: You may take a Tabernacle Artifact from deck or a Curse from Reserve.
Add to cart
PoC: Covenant with Moses
$2.00
$1.00
Add to cart
Sale
On activation, if you have a High Priest in play or set aside area, look at one opponent's hand. You may then deactivate this Artifact and activate a different Artifact.
Add to cart
Priests: Urim and Thummim
$1.75
$1.00
Add to cart
Sale
When your Priest has initiative during a rescue attempt, you may band a human O.T. Hero from your territory into battle or interrupt the battle and return your Heroes in battle to hand. May be used twice.
Add to cart
Priests: The Silver Trumpets
$0.50
$0.25
Add to cart
Sale
Upon activation, reveal any number of evil cards from hand. Place them beneath draw pile and draw an equal number of cards.
Add to cart
Priests: The Bronze Laver
$2.00
$1.00
Add to cart
Sale
Protect hand and deck from opponents. Increase hand size by 2. At any time, you may discard this card to negate and discard an idol.
Add to cart
FoM: Tables of the Law
$3.75
$3.00
Add to cart
Sale
Negate Covenants. You may banish your human with the smallest toughness. If you do, opponent must discard one of their good cards not in battle.
Add to cart
FoM: Manasseh's Altar
$0.50
$0.25
Add to cart
Sale
If your magician or Egyptian blocks, you may underdeck an evil O.T. card from Reserve. While active on a magician and an Enhancement is in battle, you may convert this card to an animal and add it to battle.
Add to cart
FoM: Magicians' Staves (Magicians' Snakes)
$3.75
$2.00
Add to cart
Sale
Look at the top 3 cards of deck: Take 1 and underdeck the rest in any order. At any time, you may discard this card to capture your son of Jacob to a Land of Bondage.
Add to cart
PoC: Joseph's Silver Cup
$2.25
$1.25
Add to cart
Sale
If a black Canaanite is in a territory, you may convert a Hero in that territory to black. Limit once. Protect evil Canaanite humans from multi-brigade Heroes.
Add to cart
FoM: Idols of Canaan
$0.75
$0.50
Add to cart
Sale
Protect your good O.T. Enhancements in play, draw pile, discard pile, and set-aside area from being removed from the game.
Add to cart
Priests: Book of the Law
$0.75
$0.25
Add to cart
Sale
Negate Heroes with toughness X or less. While your evil Philistine is in battle, restrict opponent from playing good Dominants.
Add to cart
FoM: Altar of Dagon
$0.50
$0.25
Add to cart
Sale
Look at the top 6 cards of a deck: You may put Lost Souls in play, take up to X cards you own and topdeck and/or underdeck the rest.
Add to cart
PoC: Vain Vision
$7.25
$5.50
Add to cart
Sale
Regardless of protect abilities, negate and discard a card in play or a set-aside area that has contents, or has a card placed on, equipped to, or activated on it.
Add to cart
FoM: Rubble and Dust
$24.50
$6.50
Add to cart
Sale
Place in any territory. When played, this card becomes an orange brigade 0/12 Evil Character until end of turn.
Add to cart
Priests: Doubt
$6.25
$4.00
Add to cart
Sale
You may release all captured Heroes and resurrect a Hero from each player. If a character is in battle, you may banish this card to take those Heroes to territory and add any number of those Heroes to battle.
Add to cart
PoC: Valley of Dry Bones
$49.00
$45.00
Add to cart
Page 20 of 30
1
19
20
21
30