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Redemption
Animo
Sealed Product
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STAR: Look at the bottom 6 cards of a deck: Topdeck a good card. GE: Withdraw all Evil Characters. Reserve an evil card from opponent’s hand.
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PoC: His Name
$2.25
$1.25
Sale
Enhancements used by N.T. human Heroes cannot be negated.
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Priests: Faith in Our High Priest
$3.50
$2.00
Sale
Take a cloud card from discard pile, or shuffle this card to take a cloud card from deck or Reserve.
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PoC: Faith
$2.25
$1.50
Sale
STAR: Topdeck a * card from Reserve. HERO: Protect Lost Souls from evil cards. If opponent uses an evil search ability, you may discard an evil card from their deck.
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PoC: Melchizedek
$2.25
$1.50
Sale
You may banish this Hero to add Jephthah from deck, discard pile or Reserve to battle and choose a human in opponent's territory to block Jephthah.
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FoM: Jephthah's Daughter
$0.75
$0.50
Sale
Protect priests from capture, underdeck and set-aside abilities. You may look at a hand or Reserve. If David is in play, negate an evil or neutral card.
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FoM: Ahimaaz
$0.75
$0.50
Sale
STAR: Shuffle an Ezekiel card from Reserve. HERO: Negate up to X evil cards and/or Lost Souls. May band to a generic O.T. angel. Ezekiel characters cannot be negated.
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PoC: Ezekiel, the Vindicator
$2.25
$1.50
Sale
Protect N.T. Lost Souls and clay Heroes from Pharisees, Sadducees and Heretics. May band to Mark. Search opponent's deck for a Lost Soul. Cannot be prevented.
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EC: Barnabas
$0.75
$0.50
Sale
You may activate a Tabernacle Artifact from Artifact pile or Reserve. May band to a Tabernacle priest or an O.T. green prophet. Cannot be interrupted.
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PoC: Zadok
$2.25
$2.00
Sale
If alone, you may look at the top X (limit 7) cards of deck: Take a good Isaiah or O.T. red card and underdeck the rest, or toss the next evil Enhancement played this battle. Cannot be interrupted.
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FoM: The Mighty Warrior
$10.75
$7.50
Sale
Place in territory: You may give this card to a player to negate and discard their Enhancement or the last Enhancement they played. Cannot be negated if used by a Daniel character.
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PoC: Eternal Judgment
$2.25
$2.00
Sale
If used by an O.T. character, place in territory: Prevent and ignore opponent’s characters of opposite alignment (except those of matching brigade to another character that player controls).
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FoM: Confused Languages
$3.50
$2.00
Sale
GE: Discard your Judges human Hero to discard all evil cards in battle.
EE: You may take an evil O.T. Fortress from deck. Capture a Hero in battle.
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FoM: Avenged!
$3.50
$2.00
Sale
EE: Negate and discard a female or a Covenant. HE: Interrupt the battle. Banish your female Hero to discard all evil males.
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FoM: Sin and Justice
$3.50
$2.00
Sale
HE: Banish an Evil Character in battle and/or a card from a discard pile. EE: Take an O.T. black Enhancement or a Canaanite Site from Reserve.
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FoM: Pillar of Salt
$0.75
$0.50
Sale
Interrupt and redirect an opposing Enhancement.
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FoM: Gibeonite Treaty
$0.75
$0.50
Sale
HE: Look at opponent’s hand. Take an O.T. Enhancement from Reserve. EE: Convert all Heroes in battle to pale green this turn.
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FoM: Forbidden Fruit
$0.50
$0.25
Sale
Set aside all females in battle and all opposing characters for 2 turns. Cannot be negated if opposed by a female.
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FoM: Daughter's Grief
$0.75
$0.50
Sale
You may play a City from deck. If played in battle, capture opponent’s character of opposite alignment to an unoccupied Genesis Site. Cannot be prevented.
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FoM: Lingering in Sodom
$0.50
$0.25
Sale
Now it came about on the third day, when they were in pain, that two of Jacob’s sons, Simeon and Levi, Dinah’s brothers, each took his sword and came upon the city unawares, and killed every male.
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FoM: Deceit & Vengeance
$3.50
$2.00
Sale
GE: Negate and discard an Evil Character or an evil Fortress in play or set-aside. EE: Negate and discard a good Enhancement or Covenant.
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RoJ: Fifth Bowl of Wrath
$1.50
$0.50
Sale
You may take a Genesis Fortress or an animal (or 2 animals if you control Noah’s Ark) from deck (or Reserve if used by a flood survivor).
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FoM: Two by Two
$0.75
$0.50
Sale
HE: Take a good O.T. Enhancement from Reserve. If used by O.T. Joseph, return this card to hand after battle. EE: Take an Enhancement regardless of protect abilities.
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FoM: Coat of Many Colors
$3.50
$2.00
Sale
GE: Negate and banish a Curse or an evil Enhancement. EC: At any time, you may banish this character from territory to restrict each player from attacking on their next turn.
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PoC: Scapegoat
$2.25
$2.00
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